Spanking role playing

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Spanking role playing

Finden Sie Top-Angebote für Spanking Rock Herzausschnitt Gr M Top Rollenspiel Roleplay BDSM bei eBay. Kostenlose Lieferung für viele Artikel! 2, Role Play. Adult spanking fetishists will gain insight and validation from hearing an expert's view on adult spanking. Also great for spouses, therapists and life. The Psychology of Adult Spanking, Vol. 2, Role Play von Jacqueline Omerta (​ISBN ) online kaufen | Sofort-Download - enkelhetenspunkt.se This one is a Brandi belle porn different from having sex with a call girl, which is more of a planned sexual scenario, and a fairly predictable one, because it is Pussy flicks job of the call girl to satisfy Videos porrnograficos customers sexual desire. Spanking role playing met Carrie for the first time recently and have to say I had a thoroughly enjoyable time. I had not expected to have to Soft core pron a Saturday morning detention so Tight teen pussy filled with cum after my return. She's one in real life, so she knows some stuff to keep it 'up' for a long time. Go see her and spank her Oil blowjob her smart London place Then, afterwards, thank her And leave with a smile on your face. If you had all the money in the world, how would you treat your doting partner? No spam or bamboozles. The Instant sugar daddy aroused you are, the more receptive you'll be to erotic pain.

As usual Carrie did not disappoint and gave me a list of her misdemeanors. I used my favourite implements on her such as the Headmasters slipper as well as the cane and plimsoll.

Carrie was professional and accepted all of these implements with ease and took a huge amount on her beautiful bottom.

In between she gave me lots of hugs and kisses on my neck and face. The 2 hours was not rushed and I received 2 cups of tea and we also had time to catch up and have a nice chat.

Thank you again Carrie for a amazing session. I think your amazing Headmaster David. Judicial style….. On this visit, Carrie was setting the scene so that I was not prepared beforehand, unlike when a scenario has been previously discussed.

Carrie did know that I had always wanted punishment like this as this is what would have happened had I ever been caned at school but what occurred exceeded my imaginations and was carried out so well by Carrie.

I knew I was in trouble from the moment I was summoned into her room to be told that I had brought disgrace on the school through being photographed cheating at cricket.

This was carried out with me naked and across a small bench in front of the remainder of the imaginary! I found it hard to keep count, and earned additional strokes through jumping up and rubbing my cheeks.

Throughout Carrie was stern and firm, interacting on occasions with the team and thus increasing my shame. Carrie afterwards disclosed that the Headmaster told her that she had exceeded her remit in the number of strokes she had given me so that I could cane her as well — which I happily did, before we retired into the bedroom for fun and the wonderful massaging of cream into my poor bottom.

I am hoping that Carrie will be blogging this visit so have not gone into more detail but suffice to say that this visit combined everything I had imagined such a caning to entail and will remain with me in my memory for a long time to come if not for ever!

Thank you so much for your understanding and sensitivity Carrie. What a beautiful and lovely lady who acted out my desired caning scenario with great conviction and expertise.

Finished with the most amazing relief. Met Carrie for the second time last week, what a superb professional lady she is, makes you feel very welcome and has a great array of School and other uniforms.

Great role play and takes a spanking, strapping, caning and can dish it out as well, so imaginative, Carrie breaths life into what up to now was only a fantasy.

I really enjoyed my visit and hope to get back to see Carrie soon. Head Boy W …. Having met Carrie several times today was as special as ever. Carrie volunteered to take all the punishments set out for her on the bare bottom without a murmur.

Then it was time to cane Carrie. Carrie then took a further 30 of the plimsoll to make sure her bottom was truly on fire.

We stopped for a nice cup of tea with a mince pie a chat and lots of hugs. I then suggested warming her lovely bottom up again with a hand spanking before moving on to the final part of her punishment.

I then gave her 30 with the paddle which left strokes to be divided between the crop and the plimsoll. Carrie suggested that she should take with the new black handled cane.

I was more than happy to oblige. She counted all with hardly a moan. Once again her bottom was glowing. Carrie was still smiling and when finished I hugged her and took some photos for her blog.

Another wonderful session Carrie thank you so much Headmaster D. My first ever visit to anyone in the cp business — what a morning!!

Carrie was fantastic, she put me at me at my ease immediately. She is a lovely person and walked me through the whole process of role play — She did a great job of relaxing me.

The session was out of this world — within minutes I had a naughty school secretary over my knee taking a really hard spanking on the bare butt.

This was followed by a few minutes across a punishment bench — with a variety of implements. What a fantastic morning — I recommend Carrie very highly, lovely person and into CP , looking forward to my return visit in about four weeks!!

I met Carrie for the first time recently and have to say I had a thoroughly enjoyable time. Carrie looked great as a naughty schoolgirl and I, as headteacher, had to punish her for consistently being late for school, not doing her homework, misbehaving in class, wearing skirts that are too short, being rude and cheating in exams.

Carrie took a variety of punishments, Carrie had to undress me and be spanked over my knee, do a sexy striptease, do some star jumps and be tickled with a tickling feather.

Carrie took all her punishments very well and is now a model schoolgirl. Carrie is a very warm, friendly and lovely person.

My time with her seemed to go by very quickly, but I will surely be visiting her again soon. Carrie knocked on the door and entered my office.

She had just finished her games lesson and was still dressed in her games kit. I had received a note from her Head of Year Miss Bottomley.

Although Carrie was reluctant to admit some of the offences, in particular lying about the fire alarm, in the end she accepted that she had let herself down and damaged the schools reputation and deserved to be punished.

She took all her punishments really well and even volunteered for a extra 20 strokes with the slipper to show just how sorry she was.

Those 50 with the Headmaster slipper when you was totally in the zone, so special and my birthday present. You really are a lovely lady how you tool those strokes is amazing!

Thank you so much for your kindness, lovely hugs and amazing role-play. I had arrived back at Victoria Academy after a 3 month secondment to help a neighbouring school.

There was a letter on my desk from my Deputy Head Mistress Miss Johnson about Carrie, one of our brightest 6th formers and it read.

Carrie Smith has been her usual naughty self this week and I have written her report card out for you to look at. I would suggest firm and prolonged punishments to Carrie at her detention with you at 11am for 1.

The offence — Wearing red nail varnish — Plimsoll x 20 — 10 touching toes and 10 over the chair through knickers.

The offence — No homework — Blue handle dragon cane x 12 over the chair on the bare bottom. The offence — Cheating in exams — Red handle dragon cane x 12 over the chair bare bottom.

The offence — Rudeness to Head of Year — New black crop x 12 over the chair on the bare bottom. The offence — Incorrect school uniform — Plimsoll x 12 touching ankles on the bare bottom.

I had not expected to have to take a Saturday morning detention so soon after my return. Carrie knocked on the door and came in.

She was dressed perfectly in her school uniform and looked contrite as she knew she was in trouble. She accepted that her standards had dropped and that her swearing and rudeness showed that she had not been treating Miss Johnson with the respect due to her.

I pointed out that as a senior student with undoubted leadership skills should have been supporting the Deputy Head and not undermining her.

Carrie agreed and accepted the punishments that Miss Johnson had set out. This was firm punishment and clearly tested her but Carrie took it all superbly and volunteered for a extra 18 strokes with the wooden paddle to show just how sorry she was for the trouble she had caused.

Afterwards we had a lovely hug out of role. Carrie left the office to change for the second part of the role play as Miss Johnson. Carrie came in as Miss Johnson smiling and smartly dressed in a white blouse and dark pencil skirt.

She asked if I had dealt with Carrie. I told her that I had but that I was not satisfied. Carrie would not be her bad self if properly disciplined.

I needed my Deputy Head to be able to maintain standards in my absence. Her smile disappeared and she looked crestfallen as I said she would either have to be sacked or accept corporal punishment herself as an incentive to enforce from now on.

She had been at the school for many years and did not want to lose her position so she accepted the punishment 12 of the dragon cane through her skirt and then 12 with the plimsoll on the bare.

Miss Johnson took her punishment just as well as Carrie had done and rubbed her bottom afterwards assured me that she would enforce discipline properly in future.

I am the Headmaster Mr. It was a same day appointment as Carrie had a cancellation and I was lucky enough to attend.

Select the result that has just 34 on a line by itself. Whatever makes it easiest for you to enjoy the spanky goodness.

Oh, and I have a new e-mail: aka spankingrpgs. What there has been is a massive rework of combat to better support interesting powers i. Most of the changes are a straight up refactor, which means that a lot of the code has been rewritten, but it still does the same thing.

There are however a few changes:. Each action resolves into one or more of these actions. The basic actions are:.

Technically, grapple could be defined as two Moves, but that proved to be hard to keep consistent i. Each basic non-power action is resolved into a single one of these actions.

Attack is a single Damage, move is a single Move, spanking is a single Inflict, etc. Powers on the other hand can do one of two things: they could resolve into one or more of these basic actions like Scarlet Beam , or they could react to basic actions in combat.

For example, you could have a power that redirects the first 2 non-negative damages that target a character. Or you could have a power that allows a character to automatically attack the first 2 enemies that are inflicted with a status.

This gives you a cheap way of activating any power that reacts to other actions. Cool, activate the power, then spend the next few turns giving your opponent a spanking.

Supervillains will tend to be more powerful than your heroes, and their actions will tend to be more direct.

So, the first two changes above simplify your basic actions to make it easier to use them to set up chaining.

The third change makes it easier for the player to set up their chains. They also make combat more deterministic which is a plus in my mind.

The goal here is to find a good strategy and execute it, not pray to the RNG god. The last two changes are just balance tweaks. The change to Scarlet Punch means you can focus on building up your strength without forcing you to go into a grapple to make full use of it.

I would appreciate it if people could take the new version and try it out. Let me know what you think of the changes to combat, and if there are any bugs.

Even a combat system as deterministic as this one has quite a bit of randomness. A few bugs have also been fixed. You can now take the Willpower options and still be strong enough to fight Buzzsaw!

Anyway, it turns out that when you do a massive rewrite of your system, you end up with a fair number of bugs. I think I spend too much time catering to my thong-bikini-beach-spanking fetish and not enough to my thong-superheroine-spanking-fetish.

So the superheroing part is a little bit more railroaded than I would have liked. Here were my original plans:.

All subsequent episodes would be in a style similar to the Spanking Adventures by Robin Pierce: a loosely connected set of CYOA-style vinettes, with a hub screen where you choose which to do when.

The idea was that each day would have the following choices: study, patrol, sleep, work, and go out. To add a bit of gameplay to these events, there would be three additional statistics: stress, fatigue, and GPA.

The various vignettes would have different choices that could increase or decreaes these three stats.

Furthermore, for every 5 points of stress you would receive a 1 point penalty to your primary stats. Meanwhile, every point of fatigue would subtract a point from your maximum energy.

Go to work or go and party? My biggest problem with the gameplay is that you have no idea how powerful you need to be to defeat the villain.

You could very easily find yourself in an unwinnable situation because you made sub-optimal choices three in-game days ago.

Keep in mind that I do want the game to have some challenge, but this feels too much like fake difficulty. It is a non-renewable resource that leaks away with every round of combat.

This introduces more than enough tension. Trying to stack on any more will turn tense gameplay into frustrating gameplay.

The problems with the gameplay could be solved easily enough by simply doing away with stress, fatigue, and GPA.

However, I also think that this format would make it harder to tell a good story. The original plan had been that each choice would star a particular supporting character.

For example, the patrol choice would feature Juliana in a starring role. This makes sense because it makes it easier to manage a large cast: by having subplots that focus on one character at a time, the player has time to learn about each character without being overwhelmed.

However, the player has a choice of which events to partake in each day. It would also be very difficult to weave these vignettes into the main plot.

One of my main goals is to make every scene contribute in some way to the story, either by advancing the plot or shedding some light on a character, or world-building.

Instead, I think we would get more mileage if we structure our episodes a lot like in X-Men: Evolution. In X-Men: Evolution you often had a main plot that focused on a handful of the cast two to three characters typically , and a more light-hearted subplot that focused on other members of the cast.

The subplot allowed them to inject some comic relief into the episodes, as well as give screen time to more characters without affecting the pacing of the main story.

Essentially, these subplots will be the vignettes that we had originally planned to be separate events. There is still a fair amount of coding that I want to do for the next episode I need to refactor combat to better support some of the more interesting powers that I have in mind.

Those of you who have kindly volunteered to help me write will be primarily helping me with the subplots, and possibly enriching the main plot with additional choices.

You take on the role of a Silver Age style superhero ine Scarlet Moon. Aided by your best friend Juliana, you must protect the City of Generica from a host of villains, from brutish thugs to sensual seducers, grinning giants to evil masterminds, honorable hunters to cheating thieves.

Neglect them at your peril to your bottom. After all, every one of those villains will happily put you over their knees and give you the kind of a spanking a meddling superhero deserves if you let your guard down for even a single second!

In this release experience the epic, action-packed origins of Scarlet Moon! Fight your way through an abandoned business park crawling with the Evul gang, the Whistlers, learning skills as you go that will be absolutely essential to getting out of there with an unmarked bottom.

Come face to face with your very first supervillain: the boisterous Buzzsaw and learn up close how they earned their menacing name!

Windows version. Be warned, Oracle apparently has a shady deal with Yahoo! What this means is that you are free to take my work and do whatever you want with it release a slightly modified version of my game, write stories featuring my characters, etc.

The player can now defend at the distant range. The option where you defeat Buzzsaw and spare them a spanking now transitions to the correct event.

Struggling during a grapple no longer automatically breaks you out of it. It now reduces the duration based on your grapple skill.

Buzzsaw now knows the skill Soaring Leap, where she jumps at you, which puts both you them at armslength. Well, you can but she now has a way of getting close to you.

As far as combat goes, I need to implement the following:. I already have the AI implemented, as well as the code that actually executes each action.

The next step is to pass the game along to my beta testers. First, we have a screenshot of character creation. Character options will include:.

Next we have the options. Next, an event screen. This is the first event of the game. There is one, very important improvement over Potion Wars: Even text is now displayed with a scrolling bar.

So no more multiple pages. The text of an event is now displayed all at once on the screen, and allows players to scroll through it though moving on to the next event clears the view.

Different characters will be able to attack at different ranges, and will have different skills that work at different ranges.

Positions are also displayed in a simple visual view. The top rows are enemies, the bottom rows are allies.

The combat log is also a scrollbar, like events, and will display all feedback on user commands. This view relies a bit too heavily on the combat log for feedback, but this damn thing is being complex enough to program.

I may improve it in the future, but this should be enough to make the game playable. There are no longer dungeons with mazes. Not all villains have a billions minions at their beck and call, after all.

In these events, the player will be able to make choices, many of which may involve using skills to get by obstacles, or gain the upper hand in battle.

Instead, in most dungeon events, the player will have a range of choices. Maid training roleplay is particularly service oriented.

Oh, and see if you can find a sexy maid costume your partner likes to help immerse them in the fantasy. There are some really cute choices available out there!

Many of us poor plebeians would love nothing more than to be swept up and dominated by a rich partner with endless cash. Clearly, billionaires can afford all sorts of fancy tools and furniture, and take their poor partners out to the swankiest of joints.

If you had all the money in the world, how would you treat your doting partner? Also, what would you want in exchange for spending your hard-earned dubloons on them?

This type of roleplay can involve servitude, worship of the royal figure, sexual enslavement, degradation, and a host of other kinky ideas.

So there you have it! Through roleplay, you and your partner can explore literally any type of fantasy or dynamic in a sexual context.

Your Privacy is protected. No spam or bamboozles. For more details see our Privacy Policy. In the past, she worked as a munch organizer, shibari model, and kink instructor.

You can follow her on Facebook and Pinterest, or browse her filthy fiction on Amazon. Welcome to the most pleasurable 31 days of your life.

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Written by Molly Lazarus. My fellow subbies, find yourself a sexy school uniform and start breaking some rules! How freaky and awesome does that sound?

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